Weekly Progress |
Week 1
Machining & Composites- They have been drawing models for the arcade machine and figuring out the final design.
Game Design- The last three pictures are character models in the games. The red ship is the main character and the enemy ship is the different color plan.
IT'S & Cyber-Security- Ripped out all the computer parts and placed the parts safely away. Figuring out where to mount all the computer parts and create a hard drive mount with a 3-D printer.
Game Design- The last three pictures are character models in the games. The red ship is the main character and the enemy ship is the different color plan.
IT'S & Cyber-Security- Ripped out all the computer parts and placed the parts safely away. Figuring out where to mount all the computer parts and create a hard drive mount with a 3-D printer.
Week 2 |
Machining & Composites- They did all the planning for the arcade shell and started building the outline of the machine.
Game Design- Started working on fixing bugs and added more content to Sky Pirates.
IT'S & Cyber-Security- Getting measurements of the computer parts and start planning out the weeks to get progress done. The struggle for the week is having 3 members gone due to sicknesses and spring break reasoning.
Game Design- Started working on fixing bugs and added more content to Sky Pirates.
IT'S & Cyber-Security- Getting measurements of the computer parts and start planning out the weeks to get progress done. The struggle for the week is having 3 members gone due to sicknesses and spring break reasoning.
Week 3
Machining & Composites- We have built the structure of the machine and planning out the steps to fully finish the machine and visualizing the final arcade system.
ITS & Cyber-Security- We have been giving measurements and help build brackets for the hard drive but it was a little bit of a struggle. We struggled with the size of the bracket and printing it with the least time as possible.
ITS & Cyber-Security- We have been giving measurements and help build brackets for the hard drive but it was a little bit of a struggle. We struggled with the size of the bracket and printing it with the least time as possible.
Week 4
Machining & Composites- Machining has started mounting the monitor to fit the arcade machine and building blueprints for the brackets. Composites are putting the logo for the front of the arcade machine to make it look better. The struggle is making the monitor fit without the skeleton around the monitor.
Game Design- They are starting to fix all bugs that people have found in the past week and still adding on to the game.
ITS & Cyber-Security- We had asked Mr. Scroggins for help to design our gear box for the propellers to move. Started to see if we can break the game and try to find any major bugs that's game breaking. We helped machining brainstorm on where every bracket is going to be placed.
Game Design- They are starting to fix all bugs that people have found in the past week and still adding on to the game.
ITS & Cyber-Security- We had asked Mr. Scroggins for help to design our gear box for the propellers to move. Started to see if we can break the game and try to find any major bugs that's game breaking. We helped machining brainstorm on where every bracket is going to be placed.
Week 5
Machining & Composites- We have started to put the shell on the arcade system and figure out how we are mounting the monitor. The struggle was having the monitor holes all lined up to make sure it all fits correctly.
Game Design- We have been fixing bugs and implemented night time so it switches off an on every 5 waves. Unexpected events happened to our game team and couldn't get all of our assets implemented into the game.
IT'S & Cyber-security- We have soldering for the power button and been waiting to solder the motor until the gear box has been done. We had Mr. Scroggins help build our gearbox and been 3-D Printing tons of new gear boxes.
Game Design- We have been fixing bugs and implemented night time so it switches off an on every 5 waves. Unexpected events happened to our game team and couldn't get all of our assets implemented into the game.
IT'S & Cyber-security- We have soldering for the power button and been waiting to solder the motor until the gear box has been done. We had Mr. Scroggins help build our gearbox and been 3-D Printing tons of new gear boxes.
Week 6
Machining & Composites- The struggle was getting everything assemble with quality work. the arcade shell was finished on Wednesday around one in the afternoon. Trying to get the machine done in time for IT'S
Game Design- We finished the game with no issues at the end.
IT'S & Cyber-Security- We were struggling getting the arcade in the beginning of the week but finally was able to put electronics in the computer. It was challenging putting the motherboard in without touching metal and to have the motor work.
Game Design- We finished the game with no issues at the end.
IT'S & Cyber-Security- We were struggling getting the arcade in the beginning of the week but finally was able to put electronics in the computer. It was challenging putting the motherboard in without touching metal and to have the motor work.